Glass IWSDK — UAT Checklist
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Checking WebXR support...
1. Load — scene + panel both visible
2. Visual check — glass upright, textured, recognizable
3. Orbit/look — drag empty space rotates view
4. Glass drag — moves with finger/cursor
5. Plant drag — moves with finger/cursor
6. Enter XR button — graceful behavior (no crash/freeze)
7. Device rotate — portrait/landscape resizes cleanly
8. Reload — comes back clean, no stuck state